策划答疑第3期:究竟谁能拿到稀有词条?在线回应几率
本帖最后由 柒夜 于 2019-3-8 13:48 编辑 <br /><br /><section data-role="outer" label="Powered by 135editor.com" style=""><section style="box-sizing: border-box;">
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为了感谢一直以来支持、喜爱《逆水寒》的玩家们,本周游戏推出了一系列福利向的更新,如增加组队幸运和攻击的<span style="color: #F61313;box-sizing: border-box;"><strong style="box-sizing: border-box;">“小号福利”</strong></span>,还有可掉落稀有词条的<span style="color: #F61313;box-sizing: border-box;"><strong style="box-sizing: border-box;">“周末大抽奖”</strong></span>。
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<a href="https://n.netease.com/thread-171839-1-1.html" style=""><span style="font-size: 15px;"> </span><font size="4">周末在线大抽奖,最高可得稀有词条 </font></a>
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但仍有部分同门提出了自己的疑问,所以策划赵二狗同学也<span style="letter-spacing: 0px;box-sizing: border-box;">在此做一下回应。</span>
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<span style="background-color: #3E3E3E;letter-spacing: 0px;box-sizing: border-box;">Q1:“周末大抽奖”是不是给土豪打造的福利?平民得到稀有词条的几率会不会不同?</span>
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<span style="color: #F61313;box-sizing: border-box;">1、不是;</span>
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<span style="color: #F61313;box-sizing: border-box;">2、几率完全相同!</span>
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开发组推出这个活动的初心,就是希望给广大玩家们带来福利,希望大家能在游戏里度过一个美好的周末,请不要多加负面揣测。关扑御赏本质是全民抽奖,只要参与,得奖的机会是均等的。游戏后台通过随机算法生成一串角色数字ID,该ID对应的玩家就能获得相应奖励。也就是说,<span style="color: #F61313;box-sizing: border-box;">只要运气够好,人人都有机会得到稀有词条!</span>
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<span style="background-color: #3E3E3E;letter-spacing: 0px;box-sizing: border-box;">Q2:组小号加攻击这个看起来是福利,但从此游戏里再没有单开一条了,都是双开带一个小号,这样是不是和开发组鼓励社交的初衷相违背?</span>
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这种情况完全在预料之中,但我们不能“因噎废食”。有了小号福利之后,一部分双开的玩家是会获利,但更大一部分真正的小号能从这个机制中得到帮助,才是我们的首要考虑。
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<span style="background-color: #3E3E3E;letter-spacing: 0px;box-sizing: border-box;">Q3:梳妆的发型什么时候可以直接在衣柜试穿?还有希望马可以试骑,商城里的马和马鞍根本看不出好不好看,只有骑了我才敢买。能不能安排一下?</span>
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试衣间功能不但已安排上,而且马上就要和大家见面了,到时可在试衣间中自由搭配妆容、发型、时装、坐骑、马鞍、宠物等等。
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<span style="background-color: #3E3E3E;letter-spacing: 0px;box-sizing: border-box;">Q4:卧龙岭太容易被判定消极比赛了,尤其是占点模式,本身人头数就不多,是不是会考虑改善处罚机制?</span>
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现在判定规则是:<span style="color: #FF2941;">得分为最后的20%、杀人数不足5、助攻不足10、并且战略分不足、没有任何杀/援/护等称号的,会被判定为消极。</span>玩家们的反馈我们已经收到,卧龙岭作为占点定胜负的模式,占据资源点当然是获胜的必要条件,我们会跟踪数据,适当放宽消极比赛的判定条件。我们绝不鼓励挂机混分的行为,但我们会尽量保证正常比赛之后哪怕战绩不理想的玩家的利益。
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<span style="background-color: #3E3E3E;letter-spacing: 0px;box-sizing: border-box;">Q5:活动给的称号能不能改成永久的?说好的绝版称号,加了限时就很没意思。</span>
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这个应该能采纳。一些比较有意义的限时活动给的稀有称号,我们可以给永久。既能体现唯一性和价值,也让更多的称号收集者积极参与进活动。但是像节日活动这样时效性比较强的,我们还是倾向于给限时的。
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<span style="background-color: #3E3E3E;letter-spacing: 0px;box-sizing: border-box;">Q6:希望可以改善动作模式下(左键+准星)会造成跟NPC进行对话互动的操作,非常不方便!</span>
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建议已经收到。这个问题目前在排期优化了,预计修改为:<span style="color: #FF2941;">动作模式的准星+左键调整为优先释放技能。</span>
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<span style="background-color: #3E3E3E;letter-spacing: 0px;box-sizing: border-box;">Q7:游戏内可以增加一些交子获得的途径或者活动吗?</span>
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最近还是有一些这类变动,不过经济系统不能说得过于详细;希望大家多多关注我们的玩法迭代,另外不妨多和玩家朋友交流一下生财之道,日常赚足足够的铜钱吧~
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<span style="background-color: #3E3E3E;letter-spacing: normal;box-sizing: border-box;">Q8</span><span style="background-color: #3E3E3E;letter-spacing: 0px;box-sizing: border-box;">:希望出变性功能,或者可以同性结婚!</span>
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转性别功能已经在排期制作中了,但是因为我们下阶段的干货内容比较多,而“变性”涉及到的变动太多太广,因此它的排期会较为靠后一点;而同性结婚因国家法规原因,目前不会出,但我们会考虑用另外的方式,为大家的美好情谊贴上证明。但因为排期的关系,可能不会在近期实现。
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<span style="background-color: #3E3E3E;letter-spacing: 0px;box-sizing: border-box;">Q9:头饰可不可以一次带多个?</span>
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非常好的建议,我们考虑和设计一下。
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<span style="background-color: #3E3E3E;letter-spacing: 0px;box-sizing: border-box;">Q10:小寒,我想反馈一个情缘值的bug,宋辽边境刷怪竟然涨情缘值,那我们花钱买花的不是亏了吗?</span>
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这个不是bug,玩家结为情缘后,任何友好度的增长都会增加情缘值。花钱买花的确是高效涨情缘值的手段,但是我们也要允许不买花的玩家,通过花时间陪伴彼此,得到提升情缘值的机会。在设定中,玩家夫妻两人一起杀怪属于增进感情,玩家单人杀怪是刷不了情缘值的。
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以上就是本周的策划答疑内容,如果大家还有其他疑问和期待,欢迎在<strong style="box-sizing: border-box;"><span style="color: #F61313;box-sizing: border-box;">评论区留言</span></strong>。感谢大家的批评与指正,我们诚恳地希望和大家一起,把会呼吸的江湖打造得越来越好。
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</section> 小贴士:
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我信你个鬼,你个曹老头,坏得狠 玩过游戏的大伙儿都清楚几率这东西。。呵呵。。。
我信你个鬼,你个曹老头,坏得狠 交子问题什么时候解决 或者降低修装备的价格 现在每天押镖的钱百分之三十拿来修装备 这合理吗! 抽个鸡儿,浪费表情,就不能把这些东西放到副本里面?几天不爆一个紫。搬砖都懒得搬了。 百炼战士。修理一下十几万。。。。真是MMP 饺子的每日可获取数额太低了,消耗也越来越大,根本没有空余的饺子让普通玩家锻造装备和升级技能等级! 每周用来开箱子和修理装备的饺子基本上全用光了,我已经两周一个技能等级都没有提升了,根本玩不下去! 按照投入分几率比较合理,比如投入一块钱就给一个序列,投入100万就给100万个序列。这才是真正的公平,就跟买彩票一样,2块钱一注,200万100万注,不能2块钱和200万都是一注吧! NPC叶弄舟 发表于 2018-11-23 16:39
按照投入分几率比较合理,比如投入一块钱就给一个序列,投入100万就给100万个序列。这才是真正的公平,就跟 ...
虽然每个号相同,但是如果号多,是不是中奖概率会增加,所以说????多开党岂不是美滋滋
我丶莫得感情 发表于 2018-11-23 16:42
虽然每个号相同,但是如果号多,是不是中奖概率会增加,所以说????多开党岂不是美滋滋
...
对,所以按照消费额度分配最科学,有消费的正常玩家都不会反对的,减少了那些小号分几率肯定没意见,而土豪几率高人家确实花的钱多,肯定要优先保障他们的利益,这也很合理,不会有意见的,所以只有想多开小号嫖词条的会有意见。 是时候拿出我的模拟多开器,六开走起#16 2小时开6个号 做日常 押镖 美滋滋鸭#16 NPC叶弄舟 发表于 2018-11-23 16:47
对,所以按照消费额度分配最科学,有消费的正常玩家都不会反对的,减少了那些小号分几率肯定没意见,而土 ...
我由衷的希望CH会采用你的建议,因为这样游戏会凉的更快。 NPC叶弄舟 发表于 2018-11-23 16:47
对,所以按照消费额度分配最科学,有消费的正常玩家都不会反对的,减少了那些小号分几率肯定没意见,而土 ...
哪里都能看到你装X的身影!你在这游戏话了几千万了? 懒得理你 发表于 2018-11-23 16:56
我由衷的希望CH会采用你的建议,因为这样游戏会凉的更快。
正常玩家肯定觉得我说的对,都希望这样,投入决定回报,合理合法,公平公正!游戏肯定蒸蒸日上,大家都会很上进,疯狂充值!